This page includes images of final renders as well as samples from works in progress from my master’s program at DesignMorphine, part of the University of Architecture, Civil Engineering, and Geodesy, an intensive, team-oriented program that compressed two years of study into eleven transformative months. Guided by a storyline, we designed a protagonist species, a domain, city environments, vehicles, a transit system, and a world map, all modeled using 3D and computational software. If a designer can construct an alien world, what demographic or culture could they not masterfully adapt?

For fuller context on the story behind these creations, read more on the concept, abstract storyline. Also view the final presentation and watch the video trailer to the project story “War & Music” created in Unreal Engine and Davinci Resolve.

Public Vehicle

Kinesis

11:11

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