Kinesis: Public Vehicle
The Project
Modeled in Rhino, Houdini, and Maya, this vehicle was built to foray deep into space as well as to traverse terrestrial grounds. The public vehicle was constructed using a procedural series of rotations, movement and scaling from a blasted and fused base model created in Rhino. After constructing the initial base model in Rhino, the structure was deconstructed to recreate the original legs and to design a new, secondary set. This new set featured virus-shaped spikes, which increased in size corresponding to the arm's circumference as it tapered. Houdini enabled further detailing, such as carving concave curvatures into the vehicle's internal arms and creating paneling through a series of nodes involving blasting, subdivision, and fusing techniques. Final touches to the geometry to fix minor imperfections and rendering were performed in Maya.